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Indagine Approfondita

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Indagine Approfondita (Thorough Investigation)

Costo{2}{W} Valore di mana3TipoIncantesimo Identità di colore{W} Bianco RaritàRara EspansioneForgotten Realms Commander (AFC) IllustratoreAaron J. Riley Prezzo2,72 € · 2,36 USD

Informazioni sulla carta

Indagine Approfondita è una carta di tipo incantesimo di Magic: The Gathering con valore di mana 3 (identità di colore: bianco). Prima stampa: Forgotten Realms Commander (2021); 2 versioni cartacee in totale. Ruolo in Commander: pescata. Legale in Commander, Legacy e Vintage. Versione più economica: 2,72 € (Forgotten Realms Commander); la più cara: 3,47 € (Forgotten Realms Commander).

Indagine Approfondita {2}{W}

Incantesimo
Ogniqualvolta attacchi, indaga.
Ogniqualvolta sacrifichi un Indizio, esplora il dungeon.
Testo delle regole (Oracle, inglese)
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

Nome in ogni lingua

FrançaisExamen approfondiEnglishThorough InvestigationEspañolInvestigación minuciosaDeutschGründliche UntersuchungItalianoIndagine ApprofonditaPortuguêsInvestigação Minuciosa日本語入念な調査

Legalità

Chiarimenti sulle regole (in inglese)

2021-07-23
Thorough Investigation's first ability can trigger only once per combat, no matter how many creatures you attack with.

2021-07-23
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

2021-07-23
Moving into a dungeon room will cause its room ability to trigger.

2021-07-23
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

2021-07-23
A player may only have one dungeon in the command zone at a time.

2021-07-23
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

2021-07-23
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

2021-07-23
You can only move forward (well, downward) in a dungeon, never backwards or sideways.

2021-07-23
Dungeons are removed from the game as a state-based action.

2021-07-23
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

2021-07-23
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

Carte con lo stesso ruolo: pescata

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