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Carceriere del Palazzo

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Carceriere del Palazzo (Palace Jailer)

Costo{2}{W}{W} Valore di mana4TipoCreatura — Soldato Umano Identità di colore{W} Bianco RaritàNon comune EspansioneTales of Middle-earth Commander (LTC) IllustratoreBrian Valeza Prezzo0,11 € · 0,19 USD

Informazioni sulla carta

Carceriere del Palazzo è una carta di tipo creatura di Magic: The Gathering con valore di mana 4 (identità di colore: bianco). Prima stampa: Conspiracy: Take the Crown (2016); 7 versioni cartacee in totale. Ruolo in Commander: rimozione mirata. È una delle 5000 carte più giocate in Commander (posizione 4005 su EDHREC). Legale in Commander, Legacy e Vintage. Versione più economica: 0,10 € (Final Fantasy Commander); la più cara: 0,70 € (Time Spiral Remastered).

Carceriere del Palazzo {2}{W}{W}

Creatura — Soldato Umano
Quando il Carceriere del Palazzo entra nel campo di battaglia, diventi il monarca.
Quando il Carceriere del Palazzo entra nel campo di battaglia, esilia una creatura bersaglio controllata da un avversario finché un avversario non diventa il monarca.
Testo delle regole (Oracle, inglese)
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

"Non stabilisce forse la legge della Città che coloro che vestono di nero e d'argento devono restare nella Cittadella?" —Gandalf

2/2

Nome in ogni lingua

FrançaisGardien de prison du palaisEnglishPalace JailerEspañolCarcelero de palacioDeutschPalast-KerkermeisterItalianoCarceriere del PalazzoPortuguêsCarcereiro do Palácio日本語宮殿の看守

Legalità

Chiarimenti sulle regole (in inglese)

2021-03-19
If you're not the monarch as Palace Jailer's second ability resolves, the creature will be exiled until there's a new monarch and that player is one of your opponents. The creature won't immediately return just because an opponent is the monarch.

2021-03-19
In a multiplayer game, if the monarch leaves the game, the player whose turn it is immediately becomes the monarch. If the player whose turn it is has left the game, instead the next player in turn order becomes the monarch.

2021-03-19
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.

2021-03-19
Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

2021-03-19
Palace Jailer leaving the battlefield won't cause the exiled creature to return. The game will continue to watch for the next time an opponent becomes the monarch.

2021-03-19
If a creature token is exiled, it ceases to exist. It won't return to the battlefield.

2021-03-19
Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Counters on the exiled creature will cease to exist.

2021-03-19
The opponent that controlled the exiled card doesn't have to be the same opponent that becomes the monarch in order to cause that card to return to the battlefield. Any opponent becoming the monarch will cause the card to return.

Carte con lo stesso ruolo: rimozione mirata

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