Gryff della Congregazione (Congregation Gryff)
Gryff della Congregazione 


Ogniqualvolta il Gryff della Congregazione attacca mentre è sellato, prende +X/+X fino alla fine del turno, dove X è il numero di Cavalcature che controlli.
Sellare 3 (TAPpa un qualsiasi numero di altre creature che controlli con forza totale pari o superiore a 3: Questa Cavalcatura diventa sellata fino alla fine del turno. Sella solo come una stregoneria.)
Testo delle regole (Oracle, inglese)
Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legalità
Chiarimenti sulle regole (in inglese)
2024-04-12
You may activate a permanent’s saddle ability even if that permanent is already saddled.
2024-04-12
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
2024-04-12
The value of X is determined as Congregation Gryff’s ability resolves. As long as Congregation Gryff is still on the battlefield at that time, X is likely to be at least 1.
2024-04-12
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
2024-04-12
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
2024-04-12
Creatures with saddle can attack or block as normal even if they aren’t saddled.
2024-04-12
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.