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Krang, mente maestra

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Krang, mente maestra (Krang, Master Mind)

Coste{6}{U}{U} Valor de maná8TipoLegendary Artifact Creature — Utrom Warrior Identidad de color{U} Azul RarezaRara ExpansiónTeenage Mutant Ninja Turtles (TMT) IlustradorFlorey Precio1,46 € · foil 1,93 € · 0,96 US$
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Krang, mente maestra {6}{U}{U}

Legendary Artifact Creature — Utrom Warrior
Afinidad por artefactos.
Cuando Krang entre, si tienes menos de cuatro cartas en la mano, roba una cantidad de cartas igual a la diferencia.
Krang obtiene +1/+0 por cada otro artefacto que controlas.
Texto de reglas (Oracle, inglés)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.

"No tienes que explicármelo, ¡fui yo quien lo inventó!".

1/4

Legalidad

Aclaraciones de reglas (en inglés)

2026-01-27
If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen.

2026-01-27
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Impresiones (2)

Teenage Mutant Ninja TurtlesTMT #230 · Rara · 2,27 €
Teenage Mutant Ninja TurtlesTMT #43 · Rara · 1,46 €