Aeroluchador (Helitrooper)
Coste
Valor de maná2TipoCreature — Human Soldier
Identidad de color
Blanco
RarezaRara
ExpansiónFinal Fantasy Commander (FIC)
IlustradorHAIKEI
Precio0,22 € · 0,20 US$
Aeroluchador 

Creature — Human Soldier
Vuela.
Siempre que esta criatura ataque, otra criatura atacante objetivo gana la habilidad de volar hasta el final del turno.
Te cuesta
menos activar las habilidades de equipar que hagan objetivo a esta criatura.
Siempre que esta criatura ataque, otra criatura atacante objetivo gana la habilidad de volar hasta el final del turno.
Te cuesta
Texto de reglas (Oracle, inglés)
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Equip abilities you activate that target this creature cost
less to activate.
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Equip abilities you activate that target this creature cost
1/2
Legalidad
CommanderLegalStandardNo legalPioneerNo legalModernNo legalLegacyLegalVintageLegalPauperNo legalBrawlNo legalOathbreakerLegalHistoricNo legalTimelessNo legalPenny DreadfulNo legal
Aclaraciones de reglas (en inglés)
2025-06-06
Helitrooper's last ability reduces only the amount of generic mana you pay for equip abilities that target Helitrooper. For example, it will reduce to
, but it will have no effect on an equip cost of
.
2025-06-06
Some Equipment creature cards in other sets have reconfigure, a different ability that attaches them to a creature. Reconfigure is not an equip ability, and reconfigure costs are not reduced by Helitrooper's last ability. Equip variants or equip abilities with restrictions, like the "equip legendary creature" ability of Wrecking Ball Arm, are still equip abilities, and their costs will be reduced by Helitrooper's last ability. (Sure, Helitrooper isn't normally legendary, but there are ways to fix that.)

