Justicia ígnea (Fiery Justice)
Sobre esta carta
Justicia ígnea es una carta de tipo conjuro de Magic: The Gathering con valor de maná 3 (identidad de color: verde, rojo y blanco). Primera impresión: Ice Age (1995); 7 versiones en papel en total. Legal en Commander, Modern, Legacy y Vintage. Versión más barata: 0,10 € (Modern Masters 2017); la más cara: 0,56 € (Ice Age).
Justicia ígnea 


Texto de reglas (Oracle, inglés)
Cuando los rebeldes no lograron penetrar en el castillo para matar a Lalor el Obstinado, probaron una táctica más interna para deponer al falso rey.
Nombre en cada idioma
Legalidad
Aclaraciones de reglas (en inglés)
2017-03-14
You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.
2017-03-14
If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn't resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.
2017-03-14
The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player's life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.






