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Lamadonte Fuori Controllo

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Lamadonte Fuori Controllo (Wayward Swordtooth)

Costo{2}{G} Valore di mana3TipoCreatura — Dinosauro Identità di colore{G} Verde RaritàRara EspansioneThe Lost Caverns of Ixalan Commander (LCC) IllustratoreChris Rahn Prezzo3,42 € · 4,60 USD

Informazioni sulla carta

Lamadonte Fuori Controllo è una carta di tipo creatura di Magic: The Gathering con valore di mana 3 (identità di colore: verde). Prima stampa: Rivals of Ixalan Promos (2018); 8 versioni cartacee in totale. Ruolo in Commander: rampa. È una delle 5000 carte più giocate in Commander (posizione 1075 su EDHREC). Legale in Commander, Pioneer, Modern, Legacy e Vintage. Versione più economica: 3,25 € (Rivals of Ixalan); la più cara: 21,39 € (Secret Lair Drop).

Lamadonte Fuori Controllo {2}{G}

Creatura — Dinosauro
Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.)
Puoi giocare una terra addizionale in ognuno dei tuoi turni.
Il Lamadonte Fuori Controllo non può attaccare o bloccare a meno che tu non abbia la benedizione della città.
Testo delle regole (Oracle, inglese)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
5/5

Nome in ogni lingua

FrançaisCrocs-de-sabre rétifEnglishWayward SwordtoothEspañolColmilloespada descontroladoDeutschHalsstarriger SchwertzahnItalianoLamadonte Fuori ControlloPortuguêsGladiodonte Descontrolado日本語むら気な長剣歯

Legalità

Chiarimenti sulle regole (in inglese)

2018-01-19
Wayward Swordtooth's middle ability is cumulative if you control more than one. It's also cumulative with other effects that let you play additional lands, such as the one from Enter the Unknown.

2018-01-19
Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

2018-01-19
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

2018-01-19
If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

2018-01-19
If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.

2018-01-19
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

2018-01-19
Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

Carte con lo stesso ruolo: rampa

Stampe (8)

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