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Il Cristallo dell'Aria

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Il Cristallo dell'Aria (The Wind Crystal)

Costo{2}{W}{W} Valore di mana4TipoLegendary Artifact Identità di colore{W} Bianco RaritàRara EspansioneFinal Fantasy (FIN) IllustratoreMinoru Prezzo5,40 € · foil 6,04 € · 10,38 USD

Informazioni sulla carta

Il Cristallo dell'Aria è una carta di tipo artefatto di Magic: The Gathering con valore di mana 4 (identità di colore: bianco). Prima stampa: Final Fantasy Promos (2025); 3 versioni cartacee in totale. È una delle 1000 carte più giocate in Commander (posizione 864 su EDHREC). Legale in Commander, Standard, Pioneer, Modern, Legacy e Vintage. Versione più economica: 5,48 € (Final Fantasy); la più cara: 9,38 € (Final Fantasy).

Il Cristallo dell'Aria {2}{W}{W}

Legendary Artifact
Le magie bianche che lanci costano {1} in meno per essere lanciate.
Se stai per guadagnare punti vita, ne guadagni invece il doppio.
{4}{W}{W}, {T}: Le creature che controlli hanno volare e legame vitale fino alla fine del turno.
Testo delle regole (Oracle, inglese)
White spells you cast cost {1} less to cast.
If you would gain life, you gain twice that much life instead.
{4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.

"I give unto you the last of my light, and with it, the last hope of a fading world."

Nome in ogni lingua

FrançaisLe Cristal du ventEnglishThe Wind CrystalEspañolEl Cristal del VientoDeutschDer WindkristallItalianoIl Cristallo dell'Aria日本語風のクリスタル

Legalità

Chiarimenti sulle regole (in inglese)

2025-06-06
If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. The Wind Crystal will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which The Wind Crystal doubles to 14, so your life total will actually become 17.

2025-06-06
In the rare case where you control two of The Wind Crystal, life you gain is multiplied by four. Three of The Wind Crystal means life you gain is multiplied by eight, and so on.

2025-06-06
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of The Wind Crystal's first ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

2025-06-06
In a Two-Headed Giant game, life gained by your teammate won't cause The Wind Crystal's second ability to apply, even though it will cause your team's life total to increase.

2025-06-06
The cost reduction applies only to generic mana in the total cost of white spells you cast.

Stampe (3)

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