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La Necropianta

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La Necropianta (The Necrobloom)

Costo{1}{W}{B}{G} Valore di mana4TipoCreatura Leggendaria — Pianta Identità di colore{B}{G}{W} Abzan RaritàRara EspansioneModern Horizons 3 (MH3) IllustratoreIvan Shavrin Prezzo0,19 € · foil 0,54 € · 0,34 USD
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Informazioni sulla carta

La Necropianta è una carta di tipo creatura di Magic: The Gathering con valore di mana 4 (identità di colore: nero, verde e bianco). Prima stampa: Modern Horizons 3 Promos (2024); 5 versioni cartacee in totale. È una delle 5000 carte più giocate in Commander (posizione 3845 su EDHREC). Può essere usata come Commander. Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,18 € (Modern Horizons 3); la più cara: 0,60 € (Modern Horizons 3).

La Necropianta {1}{W}{B}{G}

Creatura Leggendaria — Pianta
Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, crea una pedina creatura Pianta 0/1 verde. Se controlli sette o più terre con nomi diversi, crea invece una pedina creatura Zombie 2/2 nera.
Le carte terra nel tuo cimitero hanno dragare 2.
Testo delle regole (Oracle, inglese)
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
2/7

Nome in ogni lingua

FrançaisLa nécrofloreEnglishThe NecrobloomEspañolLa NecrofloraDeutschDie NekroblüteItalianoLa NecropiantaPortuguêsA Necroflor日本語屍花

Legalità

Chiarimenti sulle regole (in inglese)

2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

2024-06-07
Dredge can replace any card draw, not just the one during your draw step. One card draw can't be replaced by multiple dredge abilities.

2024-06-07
You can't attempt to use a dredge ability if you don't have enough cards in your library.

2024-06-07
If you control multiple lands with the same name, only one of those lands will count toward the seven or more required to create a Zombie. For example, if you control four lands named Forest, two named Plains, and one named Swamp, you control three lands with different names.

2024-06-07
If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was put into your graveyard by the first dredge ability) may be used to replace the second draw.

2024-06-07
Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any action until you've put that card into your hand and put the top cards of your library into your graveyard.

2024-06-07
If multiple lands enter the battlefield under your control simultaneously, all of those lands are counted. For example, if you sacrifice seven lands while resolving Scapeshift and search your library for seven lands with different names, you'll create seven Zombie tokens.

2024-06-07
If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.

Stampe (5)

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