La Prima Eruzione (The First Eruption)
Informazioni sulla carta
La Prima Eruzione è una carta di tipo incantesimo di Magic: The Gathering con valore di mana 3 (identità di colore: rosso). Prima stampa: Dominaria Promos (2018); 2 versioni cartacee in totale. Ruolo in Commander: rampa e distruzione di massa. Legale in Commander, Pioneer, Modern, Legacy e Vintage. Prezzo Cardmarket: 0,15 €.
La Prima Eruzione 

I — La Prima Eruzione infligge 1 danno a ogni creatura senza volare.
II — Aggiungi
III — Sacrifica una Montagna. Se lo fai, La Prima Eruzione infligge 3 danni a ogni creatura.
Testo delle regole (Oracle, inglese)
I — This Saga deals 1 damage to each creature without flying.
II — Add
III — Sacrifice a Mountain. If you do, this Saga deals 3 damage to each creature.
Nome in ogni lingua
Legalità
Chiarimenti sulle regole (in inglese)
2018-04-27
While resolving The First Eruption's final chapter ability, you must sacrifice one Mountain if able. You can't sacrifice multiple Mountains to deal more damage.
2018-04-27
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2018-04-27
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2018-04-27
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
2018-04-27
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2018-04-27
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2018-04-27
If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won't cause a previous chapter ability to trigger.
2018-04-27
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
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