Alghe Imprigionatesori (Tangletrove Kelp)
Informazioni sulla carta
Alghe Imprigionatesori è una carta di tipo creatura artefatto di Magic: The Gathering con valore di mana 7 (identità di colore: blu). Prima stampa: Murders at Karlov Manor Commander (2024); 2 versioni cartacee in totale. Ruolo in Commander: pescata. Legale in Commander, Legacy e Vintage. Versione più economica: 0,23 € (Murders at Karlov Manor Commander); la più cara: 0,55 € (Murders at Karlov Manor Commander).
Alghe Imprigionatesori 


All'inizio di ogni combattimento, gli altri Indizi che controlli diventano creature Pianta 6/6 in aggiunta ai loro altri tipi fino alla fine del turno.
Testo delle regole (Oracle, inglese)
At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
Per quanto fosse affidato a detective esperti, inquinando le prove, il caso è stato affondato.
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Legalità
Chiarimenti sulle regole (in inglese)
2024-02-02
If a Clue you control is already a creature when Tangletrove Kelp’s second ability resolves, Tangletrove Kelp’s second ability will overwrite any previous effects that set that creature’s power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
2024-02-02
Clues you control will keep any abilities they previously had while they’re creatures.
2024-02-02
Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type.
2024-02-02
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability.
2024-02-02
You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability.
2024-02-02
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens.
2024-02-02
Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability.
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