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Poggio Spina Rocciosa

Aggiungi a un mazzo o alla mia collezione

Poggio Spina Rocciosa (Spinerock Knoll)

Costo— Valore di mana0TipoTerra Identità di colore{R} Rosso RaritàRara EspansioneDuskmourn: House of Horror Commander (DSC) IllustratoreSteve Prescott Prezzo1,21 € · 2,29 USD

Informazioni sulla carta

Poggio Spina Rocciosa è una carta di tipo terra di Magic: The Gathering con valore di mana 0 (identità di colore: rosso). Prima stampa: Lorwyn (2007); 12 versioni cartacee in totale. È una delle 1000 carte più giocate in Commander (posizione 794 su EDHREC). Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,55 € (Commander 2015); la più cara: 6,79 € (Secret Lair Drop).

Poggio Spina Rocciosa

Terra
Nascondiglio 4 (Quando questa terra entra, guarda le prime quattro carte del tuo grimorio, esiliane una a faccia in giù, poi metti le altre in fondo in ordine casuale.)
Il Poggio Spina Rocciosa entra TAPpato.
{T}: Aggiungi {R}.
{R}, {T}: Puoi giocare la carta esiliata senza pagare il suo costo di mana se a un avversario sono stati inflitti 7 o più danni in questo turno.
Testo delle regole (Oracle, inglese)
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Nome in ogni lingua

FrançaisTertre de RochépineEnglishSpinerock KnollEspañolLoma espina rocosaDeutschRückenfels-HügelchenItalianoPoggio Spina RocciosaPortuguêsColina da Rocha Espinhosa日本語背骨岩の小山

Legalità

Chiarimenti sulle regole (in inglese)

2022-04-29
"Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"

2022-04-29
Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.

2022-04-29
Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.

2022-04-29
Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.

2007-10-01
It doesn't matter how the opponent was dealt damage or by whom, as long as the total damage is 7 or more. You don't specify an opponent when you activate the ability.

2007-10-01
You'll get to play the card even if Spinerock Knoll wasn't on the battlefield at the time some or all of the 7 damage was dealt.

2007-10-01
At the time the last ability resolves, you'll get to play the card if a player who is currently your opponent, or a player who was your opponent at the time they left the game, has been dealt 7 damage over the course of the turn.

Stampe (12)

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