Home › Carte › Avversario Spettrale
Avversario Spettrale

Aggiungi a un mazzo o alla mia collezione

Avversario Spettrale (Spectral Adversary)

Costo{1}{U} Valore di mana2TipoCreatura — Spirito Identità di colore{U} Blu RaritàMitica EspansioneInnistrad: Midnight Hunt (MID) IllustratoreUriah Voth Prezzo0,50 € · foil 1,01 € · 0,48 USD

Informazioni sulla carta

Avversario Spettrale è una carta di tipo creatura di Magic: The Gathering con valore di mana 2 (identità di colore: blu). Prima stampa: Innistrad: Midnight Hunt Promos (2021); 5 versioni cartacee in totale. Legale in Commander, Pioneer, Modern, Legacy e Vintage. Versione più economica: 0,49 € (Innistrad: Midnight Hunt); la più cara: 1,08 € (Innistrad: Midnight Hunt Promos).

Avversario Spettrale {1}{U}

Creatura — Spirito
Lampo
Volare
Quando l'Avversario Spettrale entra nel campo di battaglia, puoi pagare {1}{U} un qualsiasi numero di volte. Quando paghi questo costo una o più volte, metti altrettanti segnalini +1/+1 sull'Avversario Spettrale, poi fino ad altrettanti altri artefatti, creature e/o incantesimi bersaglio scompaiono.
Testo delle regole (Oracle, inglese)
Flash
Flying
When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
2/1

Nome in ogni lingua

FrançaisAdversaire spectralEnglishSpectral AdversaryEspañolAdversario espectralDeutschSpektraler WidersacherItalianoAvversario SpettralePortuguêsAdversário Espectral日本語幽体の敵対者

Legalità

Chiarimenti sulle regole (in inglese)

2021-09-24
After you pay the {1}{U} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Spectral Adversary gets its +1/+1 counters and the target permanents phase out.

2021-09-24
If an opponent gains control of one of your permanents, that permanent phases out, and the duration of the control-change effect expires before it phases back in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.

2021-09-24
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

2021-09-24
Choices made for permanents as they entered the battlefield are remembered when they phase in.

2021-09-24
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

2021-09-24
Permanents that are phased out are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

2021-09-24
As a permanent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to that permanent.

2021-09-24
An attacking or blocking creature that phases out is removed from combat.

2021-09-24
Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. For example, phasing out Mind Flayer will cause the duration of its continuous effect ("for as long as you control Mind Flayer") to expire.

Stampe (5)

Manarcane — le site gratuit pour la collection et les decks Magic: The Gathering

Manarcane réunit au même endroit tout ce qu'il faut à un joueur de Magic, en 5 langues (français, anglais, espagnol, allemand, italien), avec les prix Cardmarket en euros.

  • Collection : classeurs, extensions complètes, valeur et évolution des prix, liste d'envies avec prix cibles, scanner de cartes avec la caméra, import et export CSV.
  • Decks : Commander et tous formats, courbe de mana, analyse, bracket Commander, suggestions de cartes, combos, présentation et historique des versions, partie d'essai.
  • Recherche de cartes : toutes les cartes Magic, filtres simples ou avancés, recherche dans le texte en français, toutes les versions et illustrations.
  • Communauté : decks partagés publics ou privés, commentaires, copie d'un deck en un clic.
  • À table : compteur de points de vie de 2 à 6 joueurs (poison, dégâts de commandant), ouverture de boosters, carte des boutiques.

Découvrir : les cartes · les commandants · les decks de la communauté · le format Commander

Texte
Texte de la carte (règles)
Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
Capacité
Texte d'ambiance
Type et rareté
Rareté
Super-type
Sous-type
CouleursCouleurs du commandant
Identité de couleur (Commander)
Coût et caractéristiques
Valeur de mana
à
Le coût contient
Force
à
Endurance
à
Loyauté
à
Édition
Extension
Année
à
Prix (€)
à
Illustrateur
Format et options
Trier par