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Manipolatore Simic

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Manipolatore Simic (Simic Manipulator)

Costo{1}{U}{U} Valore di mana3TipoCreatura — Mago Mutante Identità di colore{U} Blu RaritàRara EspansioneGatecrash (GTC) IllustratoreMaciej Kuciara Prezzo0,48 € · foil 1,27 € · 0,41 USD

Informazioni sulla carta

Manipolatore Simic è una carta di tipo creatura di Magic: The Gathering con valore di mana 3 (identità di colore: blu). Stampata in Gatecrash (2013). Legale in Commander, Pioneer, Modern, Legacy e Vintage. Prezzo Cardmarket: 0,46 €.

Manipolatore Simic {1}{U}{U}

Creatura — Mago Mutante
Evoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
{T}, Rimuovi uno o più segnalini +1/+1 dal Manipolatore Simic: Prendi il controllo di una creatura bersaglio con forza pari o inferiore al numero di segnalini +1/+1 rimossi in questo modo.
Testo delle regole (Oracle, inglese)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
0/1

Nome in ogni lingua

FrançaisManipulateur de SimicEnglishSimic ManipulatorEspañolManipulador simicDeutschSimic-ManipulatorItalianoManipolatore SimicPortuguêsManipulator Simic日本語シミックの干渉者

Legalità

Chiarimenti sulle regole (in inglese)

2013-04-15
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

2013-04-15
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

2013-04-15
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

2013-04-15
When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

2013-04-15
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

2013-04-15
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

2013-01-24
The power of the target creature is checked both as you target it and as the ability resolves. If the power of the target creature when the ability resolves is greater than the number of +1/+1 counters removed from Simic Manipulator, the ability won’t resolve and none of its effects will happen. You won’t gain control of any creature, but the counters removed as a cost remain removed.

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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