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Indurre il Sonno

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Indurre il Sonno (Send to Sleep)

Costo{1}{U} Valore di mana2TipoIstantaneo Identità di colore{U} Blu RaritàComune EspansioneMagic Origins (ORI) IllustratoreCynthia Sheppard Prezzo0,09 € · foil 0,31 € · 0,07 USD

Informazioni sulla carta

Indurre il Sonno è una carta di tipo istantaneo di Magic: The Gathering con valore di mana 2 (identità di colore: blu). Prima stampa: Magic Origins (2015); 2 versioni cartacee in totale. Legale in Commander, Pioneer, Modern, Legacy, Vintage e Pauper. Versione più economica: 0,09 € (Magic Origins); la più cara: 0,23 € (The List).

Indurre il Sonno {1}{U}

Istantaneo
TAPpa fino a due creature bersaglio.Arte magica — Se nel tuo cimitero ci sono due o più carte istantaneo e/o stregoneria, quelle creature non STAPpano durante il prossimo STAP dei rispettivi controllori.
Testo delle regole (Oracle, inglese)
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Nome in ogni lingua

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Legalità

Chiarimenti sulle regole (in inglese)

2015-06-22
If the spell mastery ability applies and a creature affected by Send to Sleep changes controllers before its old controller’s next untap step, Send to Sleep will prevent it from becoming untapped during its new controller’s next untap step.

2015-06-22
Send to Sleep can target tapped creatures. If a targeted creature is already tapped when the spell resolves (and the spell mastery ability applies), that creature remains tapped and doesn’t untap during its controller’s next untap step.

2015-06-22
If you chose two targets and one is an illegal target when Send to Sleep resolves, that creature won’t become tapped and it won’t be stopped from untapping during its controller’s next untap step (if the spell mastery ability applies). It won’t be affected by Send to Sleep in any way.

2015-06-22
Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.

Stampe (2)

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