Sam, Aiutante Leale (Sam, Loyal Attendant)
Informazioni sulla carta
Sam, Aiutante Leale è una carta di tipo creatura di Magic: The Gathering con valore di mana 3 (identità di colore: verde e bianco). Prima stampa: Tales of Middle-earth Commander (2023); 3 versioni cartacee in totale. Può essere usata come Commander. Legale in Commander, Legacy e Vintage. Versione più economica: 0,54 € (Tales of Middle-earth Commander); la più cara: 2,38 € (Tales of Middle-earth Commander).
Sam, Aiutante Leale 


All'inizio del combattimento nel tuo turno, crea una pedina Cibo. (È un artefatto con "
Le abilità attivate dei Cibi che controlli costano
Testo delle regole (Oracle, inglese)
At the beginning of combat on your turn, create a Food token. (It's an artifact with "
Activated abilities of Foods you control cost
Nome in ogni lingua
Legalità
Chiarimenti sulle regole (in inglese)
2024-11-08
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
2024-11-08
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
2024-11-08
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
2024-11-08
Whatever you do, don't eat the delicious cards.
2023-06-16
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2023-06-16
To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
2023-06-16
"Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
2023-06-16
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-06-16
The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.
2023-06-16
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
2023-06-16
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
2023-06-16
The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
2023-06-16
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Frodo, Adventurous Hobbit and Sam, Loyal Attendant are your commanders, your deck may contain cards with white, black, and/or green in their color identity, but not blue or red.
Stampe (3)
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