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Inversione di Narset

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Inversione di Narset (Narset's Reversal)

Costo{U}{U} Valore di mana2TipoIstantaneo Identità di colore{U} Blu RaritàRara EspansioneTarkir: Dragonstorm Commander (TDC) IllustratoreNathaniel Himawan Prezzo2,63 € · 2,95 USD

Informazioni sulla carta

Inversione di Narset è una carta di tipo istantaneo di Magic: The Gathering con valore di mana 2 (identità di colore: blu). Prima stampa: War of the Spark Promos (2019); 8 versioni cartacee in totale. È una delle 1000 carte più giocate in Commander (posizione 712 su EDHREC). Legale in Commander, Pioneer, Modern, Legacy e Vintage. Versione più economica: 1,88 € (Marvel Universe); la più cara: 3,04 € (Secret Lair Countdown).

Inversione di Narset {U}{U}

Istantaneo
Copia una magia istantaneo o stregoneria bersaglio, poi falla tornare in mano al suo proprietario. Puoi scegliere nuovi bersagli per la copia.
Testo delle regole (Oracle, inglese)
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

"Per ogni problema ci sono mille risposte. Da ogni risposta si diramano mille conseguenze."

Nome in ogni lingua

FrançaisInversion de NarsetEnglishNarset's ReversalEspañolInversión de NarsetDeutschNarsets UmkehrungItalianoInversione di NarsetPortuguêsReversão de Narset日本語ナーセットの逆転

Legalità

Chiarimenti sulle regole (in inglese)

2019-05-03
Narset’s Reversal can copy any instant or sorcery spell, not just one with targets.

2019-05-03
The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

2019-05-03
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

2019-05-03
If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can’t be chosen.

2019-05-03
If the spell that’s copied has an X whose value was determined as it was cast (like Finale of Promise does), the copy will have the same value of X.

2019-05-03
If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.

2019-05-03
The controller of a copy can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

2019-05-03
If you copy a spell, you control the copy. Narset’s Reversal and the copy resolve before the original spell would have resolved.

2019-05-03
If a spell is returned to its owner’s hand, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works against a spell that can’t be countered.

2019-05-03
If a copy of a spell is returned to its owner’s hand, it’s moved there, then it will cease to exist as a state-based action.

Stampe (8)

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