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Havi, il Padre di Tutti

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Havi, il Padre di Tutti (Havi, the All-Father)

Costo{3}{R}{G}{W} Valore di mana6TipoCreatura Leggendaria — Guerriero Dio Identità di colore{G}{R}{W} Naya RaritàRara EspansioneAssassin's Creed (ACR) IllustratoreJohn Stanko Prezzo0,32 € · foil 0,27 € · 0,32 USD
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Informazioni sulla carta

Havi, il Padre di Tutti è una carta di tipo creatura di Magic: The Gathering con valore di mana 6 (identità di colore: verde, rosso e bianco). Prima stampa: Assassin's Creed (2024); 3 versioni cartacee in totale. Può essere usata come Commander. Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,32 € (Assassin's Creed); la più cara: 0,71 € (Assassin's Creed).

Havi, il Padre di Tutti {3}{R}{G}{W}

Creatura Leggendaria — Guerriero Dio
Havi, il Padre di Tutti ha indistruttibile fintanto che ci sono quattro o più carte storiche nel tuo cimitero.
Progetto Saggi — Ogniqualvolta Havi o un'altra creatura leggendaria che controlli muore, rimetti sul campo di battaglia TAPpata una carta creatura leggendaria bersaglio con valore di mana inferiore dal tuo cimitero.
Testo delle regole (Oracle, inglese)
Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
6/6

Nome in ogni lingua

FrançaisHavi, le Père-de-toute-choseEnglishHavi, the All-FatherEspañolHavi, el Padre de todoDeutschHavi der AllvaterItalianoHavi, il Padre di Tutti日本語万物の父、ハーヴィ

Legalità

Chiarimenti sulle regole (in inglese)

2024-07-05
Damage dealt to creatures remains on those creatures until the cleanup step or until an effect removes that damage. If Havi loses indestructible (probably because one or more historic cards in your graveyard left your graveyard) after having been dealt lethal damage earlier in the turn, it will die.

2024-07-05
If Havi and another legendary creature you control die at the same time, Havi's last ability will trigger for each of them.

2024-07-05
Use the mana value of the legendary creature that died as it last existed on the battlefield to determine what may be targeted with Havi's last ability.

2024-07-05
If a permanent or a card in a graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.

2024-07-05
In the rare case where a legendary creature becomes a copy of another legendary creature with greater mana value (for example, if Sakashima the Impostor is a copy of a legendary creature with mana value 5 or greater), then when that creature dies, if it's still a legendary creature card in your graveyard, Havi's last ability will be able to target it.

2024-07-05
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.

2024-07-05
Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

2024-07-05
An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.

2024-07-05
Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

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