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Incubo di Elspeth

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Incubo di Elspeth (Elspeth's Nightmare)

Costo{2}{B} Valore di mana3TipoIncantesimo — Saga Identità di colore{B} Nero RaritàNon comune EspansioneTheros Beyond Death (THB) IllustratoreJason Rainville Prezzo0,14 € · foil 0,32 € · 0,23 USD

Informazioni sulla carta

Incubo di Elspeth è una carta di tipo incantesimo di Magic: The Gathering con valore di mana 3 (identità di colore: nero). Prima stampa: Theros Beyond Death (2020); 2 versioni cartacee in totale. Ruolo in Commander: rimozione mirata. Legale in Commander, Pioneer, Modern, Legacy e Vintage. Versione più economica: 0,11 € (The List); la più cara: 0,14 € (Theros Beyond Death).

Incubo di Elspeth {2}{B}

Incantesimo — Saga
(Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Distruggi una creatura bersaglio controllata da un avversario con forza pari o inferiore a 2.
II — Un avversario bersaglio rivela la sua mano. Scegli una carta non terra, non creatura da quella mano. Quel giocatore scarta quella carta.
III — Esilia il cimitero di un avversario bersaglio.
Testo delle regole (Oracle, inglese)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.

Nome in ogni lingua

FrançaisCauchemar d'ElspethEnglishElspeth's NightmareEspañolPesadilla de ElspethDeutschElspeths AlbtraumItalianoIncubo di ElspethPortuguêsO Pesadelo de Elspeth日本語エルズペスの悪夢

Legalità

Chiarimenti sulle regole (in inglese)

2020-01-24
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.

2020-01-24
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.

2020-01-24
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.

2020-01-24
Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

2020-01-24
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

2020-01-24
Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

2020-01-24
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

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