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Danzare con la Calamità

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Danzare con la Calamità (Dance with Calamity)

Costo{7}{R} Valore di mana8TipoStregoneria Identità di colore{R} Rosso RaritàRara EspansioneMarch of the Machine Commander (MOC) IllustratoreFajareka Setiawan Prezzo0,42 € · 0,28 USD

Informazioni sulla carta

Danzare con la Calamità è una carta di tipo stregoneria di Magic: The Gathering con valore di mana 8 (identità di colore: rosso). Prima stampa: March of the Machine Commander (2023); 4 versioni cartacee in totale. È una delle 5000 carte più giocate in Commander (posizione 4147 su EDHREC). Legale in Commander, Legacy e Vintage. Versione più economica: 0,42 € (Secrets of Strixhaven Commander); la più cara: 2,35 € (March of the Machine Commander).

Danzare con la Calamità {7}{R}

Stregoneria
Rimescola il tuo grimorio. Puoi esiliare la prima carta del tuo grimorio quante volte vuoi. Se il valore di mana totale delle carte esiliate in questo modo è pari o inferiore a 13, puoi lanciare un qualsiasi numero di magie scelte tra quelle carte senza pagare il loro costo di mana.
Testo delle regole (Oracle, inglese)
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.

Un giorno come tanti su Innistrad.

Nome in ogni lingua

FrançaisJouer avec la calamitéEnglishDance with CalamityEspañolBailar con la calamidadDeutschTanz auf dem VulkanItalianoDanzare con la CalamitàPortuguêsDançar com a Calamidade日本語災厄と踊る

Legalità

Chiarimenti sulle regole (in inglese)

2023-04-14
If you cast any of the exiled cards, you do so as part of the resolution of the spell. You can't wait to cast them later in the turn. Timing restrictions based on a card's type are ignored.

2023-04-14
You can look at each card you exile before deciding whether to push your luck or stop.

2023-04-14
If you cast a card "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the card.

2023-04-14
If you danced with calamity a little too closely, and the total mana value of the exiled cards is greater than 13, the cards you exiled will remain there and you won't get to cast any of them.

2023-04-14
If an exiled card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

2023-04-14
Any cards not cast, including land cards, remain in exile. They can't be cast on later turns.

2023-04-14
If you cast more than one of the exiled cards, you choose the order in which to cast them. A spell you cast this way can be the target of a later spell you cast this way. However, permanent spells cast this way won't resolve until you're done casting spells, so the permanents they become can't be the target of spells cast this way. For example, if you exile Twincast and Lightning Strike, you can cast Lightning Strike and then cast Twincast targeting it; but if you exile a creature card and an Aura card, you can't cast that Aura targeting that creature.

Stampe (4)

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