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Stretta Contagiosa

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Stretta Contagiosa (Contagion Clasp)

Costo{2} Valore di mana2TipoArtefatto Identità di colore{C} Incolore RaritàNon comune EspansioneFallout (PIP) IllustratoreZuzanna Wużyk Prezzo0,26 € · 0,38 USD

Informazioni sulla carta

Stretta Contagiosa è una carta di tipo artefatto di Magic: The Gathering con valore di mana 2 (identità di colore: incolore). Prima stampa: Duel Decks: Elspeth vs. Tezzeret (2010); 9 versioni cartacee in totale. È una delle 5000 carte più giocate in Commander (posizione 1415 su EDHREC). Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,19 € (Scars of Mirrodin); la più cara: 0,32 € (Phyrexia: All Will Be One Commander).

Stretta Contagiosa {2}

Artefatto
Quando la Stretta Contagiosa entra nel campo di battaglia, metti un segnalino -1/-1 su una creatura bersaglio.
{4}, {T}: Prolifera. (Scegli un qualsiasi numero di permanenti e/o giocatori, poi metti su ognuno un altro segnalino di ogni tipo già presente.)
Testo delle regole (Oracle, inglese)
When this artifact enters, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Nome in ogni lingua

FrançaisBoucle de contagionEnglishContagion ClaspEspañolBroche de contagioDeutschInfektionsschnalleItalianoStretta ContagiosaPortuguêsGancho de Contágio日本語伝染病の留め金

Legalità

Chiarimenti sulle regole (in inglese)

2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2011-01-01
Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.

Stampe (9)

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