Diavoli Spezzamagie (Charmbreaker Devils)
Costo
Valore di mana6TipoCreatura — Diavolo
Identità di colore
Rosso
RaritàRara
EspansioneFoundations Jumpstart (J25)
IllustratoreJohan Grenier
Prezzo0,20 € · 0,37 USD
Diavoli Spezzamagie 

Creatura — Diavolo
All'inizio del tuo mantenimento, riprendi in mano una carta istantaneo o stregoneria a caso dal tuo cimitero.
Ogniqualvolta lanci una magia istantaneo o stregoneria, i Diavoli Spezzamagie prendono +4/+0 fino alla fine del turno.
Ogniqualvolta lanci una magia istantaneo o stregoneria, i Diavoli Spezzamagie prendono +4/+0 fino alla fine del turno.
Testo delle regole (Oracle, inglese)
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
4/4
Legalità
CommanderLegaleStandardNon legalePioneerNon legaleModernLegaleLegacyLegaleVintageLegalePauperNon legaleBrawlLegaleOathbreakerLegaleHistoricLegaleTimelessLegalePenny DreadfulLegale
Chiarimenti sulle regole (in inglese)
2017-11-17
The instant or sorcery card returned to your hand is chosen at random as Charmbreaker Devils's first ability resolves. If any player responds to the ability, that player won't yet know what card will be returned.
2017-11-17
Because the first ability doesn't target the instant or sorcery card, any instants or sorceries put into your graveyard in response to that ability may be returned to your hand.
2017-11-17
All players get to see which card you chose at random as it's returned to your hand.
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