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Furfante della Cacofonia

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Furfante della Cacofonia (Cacophony Scamp)

Costo{R} Valore di mana1TipoCreatura — Guerriero Goblin Phyrexiano Identità di colore{R} Rosso RaritàNon comune EspansionePhyrexia: All Will Be One (ONE) IllustratoreSvetlin Velinov Prezzo0,27 € · foil 0,62 € · 0,29 USD

Informazioni sulla carta

Furfante della Cacofonia è una carta di tipo creatura di Magic: The Gathering con valore di mana 1 (identità di colore: rosso). Stampata in Phyrexia: All Will Be One (2023). Legale in Commander, Pioneer, Modern, Legacy e Vintage. Prezzo Cardmarket: 0,27 €.

Furfante della Cacofonia {R}

Creatura — Guerriero Goblin Phyrexiano
Ogniqualvolta il Furfante della Cacofonia infligge danno da combattimento a un giocatore, puoi sacrificarlo. Se lo fai, prolifera. (Scegli un qualsiasi numero di permanenti e/o giocatori, poi metti su ognuno un altro segnalino di ogni tipo già presente.)
Quando il Furfante della Cacofonia muore, infligge danno pari alla sua forza a un qualsiasi bersaglio.
Testo delle regole (Oracle, inglese)
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When this creature dies, it deals damage equal to its power to any target.
1/1

Nome in ogni lingua

FrançaisGalopin cacophoniqueEnglishCacophony ScampEspañolAgitador cacofónicoDeutschLärmrackerItalianoFurfante della CacofoniaPortuguêsMaroto da Cacofonia日本語騒音の悪獣

Legalità

Chiarimenti sulle regole (in inglese)

2023-02-04
You choose whether to sacrifice Cacophony Scamp as its first ability resolves. No player may respond between the time you sacrifice it and the time you proliferate.

2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

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