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Assalto a Osgiliath

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Assalto a Osgiliath (Assault on Osgiliath)

Costo{X}{R}{R}{R} Valore di mana3TipoStregoneria Identità di colore{R} Rosso RaritàRara EspansioneThe Lord of the Rings: Tales of Middle-earth (LTR) IllustratoreWarren Mahy Prezzo0,53 € · foil 3,88 € · 0,98 USD

Informazioni sulla carta

Assalto a Osgiliath è una carta di tipo stregoneria di Magic: The Gathering con valore di mana 3 (identità di colore: rosso). Prima stampa: The Lord of the Rings: Tales of Middle-earth (2023); 2 versioni cartacee in totale. Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,53 € (The Lord of the Rings: Tales of Middle-earth); la più cara: 4,21 € (The Lord of the Rings: Tales of Middle-earth).

Assalto a Osgiliath {X}{R}{R}{R}

Stregoneria
Recluta X Orchi, poi i Goblin e gli Orchi che controlli hanno doppio attacco e rapidità fino alla fine del turno. (Per reclutare X Orchi, metti X segnalini +1/+1 su un Esercito che controlli. È anche un Orco. Se non controlli un Esercito, crea prima una pedina creatura Esercito Orco 0/0 nera.)
Testo delle regole (Oracle, inglese)
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Nome in ogni lingua

FrançaisAssaut sur OsgiliathEnglishAssault on OsgiliathEspañolAsalto a OsgiliathDeutschAngriff auf OsgiliathItalianoAssalto a OsgiliathPortuguêsAtaque a Osgiliath日本語オスギリアスへの猛攻

Legalità

Chiarimenti sulle regole (in inglese)

2023-06-16
If you choose a value of 0 for X while you don't control an Army, you will create a 0/0 Orc Army creature token and won't put any counters on it. In most cases, that 0/0 token will die immediately.

2023-06-16
If you choose a value of 0 for X while you control a non-Orc Army, you won't put any counters on it, but it will become an Orc in addition to its other types.

2023-06-16
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

2023-06-16
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

2023-06-16
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

2023-06-16
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

2023-06-16
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

2023-06-16
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

2023-06-16
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

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