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Protezione Angelica

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Protezione Angelica (Angelic Benediction)

Costo{3}{W} Valore di mana4TipoIncantesimo Identità di colore{W} Bianco RaritàNon comune EspansioneMagic 2013 (M13) IllustratoreMichael Komarck Prezzo0,17 € · 0,56 USD

Informazioni sulla carta

Protezione Angelica è una carta di tipo incantesimo di Magic: The Gathering con valore di mana 4 (identità di colore: bianco). Prima stampa: Shards of Alara (2008); 4 versioni cartacee in totale. Legale in Commander, Modern, Legacy e Vintage. Versione più economica: 0,09 € (Shards of Alara); la più cara: 0,23 € (Duel Decks: Divine vs. Demonic).

Protezione Angelica {3}{W}

Incantesimo
Esaltato (Ogniqualvolta una creatura che controlli attacca da sola, prende +1/+1 fino alla fine del turno.)
Ogniqualvolta una creatura che controlli attacca da sola, puoi TAPpare una creatura bersaglio.
Testo delle regole (Oracle, inglese)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

"Solo i più coraggiosi sono degni della nostra benedizione."

Nome in ogni lingua

FrançaisOraison angéliqueEnglishAngelic BenedictionEspañolReconocimiento angelicalDeutschWeihung der EngelItalianoProtezione AngelicaPortuguêsBendição Angelical日本語天使の祝祷

Legalità

Chiarimenti sulle regole (in inglese)

2012-07-01
The creature you target with the last ability will become tapped before blockers are declared.

2008-10-01
If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won’t trigger.

2008-10-01
Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they’re ignored by exalted abilities. They won’t cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.

2008-10-01
If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.

2008-10-01
Exalted bonuses last until end of turn. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.

2008-10-01
In a Two-Headed Giant game, a creature “attacks alone” if it’s the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate’s exalted abilities won’t.

2008-10-01
Exalted abilities will resolve before blockers are declared.

Stampe (4)

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