Auralithe blanche (White Auracite)
À propos de cette carte
Auralithe blanche est une carte de type artefact de Magic: The Gathering, de valeur de mana 4 (identité : blanc). Première impression : Final Fantasy (2025) ; 2 versions papier au total. Rôle en Commander : rampe et gestion ciblée. C'est l'une des 5 000 cartes les plus jouées en Commander (rang 3 635 sur EDHREC). Légale en Commander, Standard, Pioneer, Modern, Legacy, Vintage et Pauper. Prix Cardmarket : 0,07 €.
Auralithe blanche 


Texte de règles (Oracle, anglais)
« Elle a donné sa vie pour que nous ayons les moyens de vaincre les Asciens. Son sacrifice ne doit pas être vain. »
Nom dans chaque langue
Légalité
Précisions de règles (en anglais)
2025-06-06
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2025-06-06
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2025-06-06
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
2025-06-06
If White Auracite leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
Cartes du même rôle : rampe
Sol Ring
Arcane Signet
Path to Exile
Fellwar Stone
Thought Vessel
Myriad Landscape
Mind Stone
Solemn Simulacrum
Commander's Sphere
Smothering Tithe
Ancient Tomb
Temple of the False God

