Accueil › Cartes › Lutter // Survivre
Lutter // Survivre

Ajouter à un deck ou à ma collection

Lutter // Survivre (Struggle // Survive)

Coût{2}{R} // {1}{G} Valeur de mana5TypeÉphémère // Rituel Identité de couleur{G}{R} Gruul RaretéPeu commune ExtensionHour of Devastation (HOU) IllustrateurEric Deschamps Prix0,15 € · 0,24 $US

À propos de cette carte

Lutter // Survivre est une carte de type éphémère de Magic: The Gathering, de valeur de mana 5 (identité : vert et rouge). Première impression : Hour of Devastation (2017) ; 3 versions papier au total. Rôle en Commander : gestion ciblée. Légale en Commander, Pioneer, Modern, Legacy et Vintage. Version la moins chère : 0,08 € (Zendikar Rising Commander) ; la plus chère : 0,15 € (March of the Machine Commander).

Lutter {2}{R}

Éphémère
Lutter inflige à la créature ciblée un nombre de blessures égal au nombre de terrains que vous contrôlez.
Texte de règles (Oracle, anglais)
Struggle deals damage to target creature equal to the number of lands you control.

Survivre {1}{G}

Rituel
Répercussion (Ne lancez ce sort que depuis votre cimetière. Exilez-le ensuite.)
Chaque joueur mélange son cimetière à sa bibliothèque.
Texte de règles (Oracle, anglais)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their graveyard into their library.

Nom dans chaque langue

FrançaisLutter // SurvivreEnglishStruggle // SurviveEspañolEsforzarse // SobrevivirDeutschRingen // ÜberlebenItalianoLotta // SopravvivenzaPortuguêsLutar // Sobrevivência日本語捲土 // 重来

Légalité

Précisions de règles (en anglais)

2017-07-14
If a player has no cards in their graveyard when Survive resolves, that player just shuffles their library.

2017-07-14
Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

2017-04-18
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.

2017-04-18
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.

2017-04-18
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.

2017-04-18
Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.

2017-04-18
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.

2017-04-18
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.

2017-04-18
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

2017-04-18
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.

2017-04-18
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.

Cartes du même rôle : gestion ciblée

Impressions (3)

Texte
Texte de la carte (règles)
Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
Capacité
Texte d'ambiance
Type et rareté
Rareté
Super-type
Sous-type
CouleursCouleurs du commandant
Identité de couleur (Commander)
Coût et caractéristiques
Valeur de mana
à
Le coût contient
Force
à
Endurance
à
Loyauté
à
Édition
Extension
Année
à
Prix (€)
à
Illustrateur
Format et options
Trier par