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Escudo caparazón

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Escudo caparazón (Shell Shield)

Coste{U} Valor de maná1TipoInstantáneo Identidad de color{U} Azul RarezaComún ExpansiónZendikar Rising (ZNR) IlustradorWisnu Tan Precio0,10 € · foil 0,22 € · 0,11 US$

Escudo caparazón {U}

Instantáneo
Estímulo {1}. (Puedes pagar {1} adicional al lanzar este hechizo.)
La criatura objetivo que controlas obtiene +0/+3 hasta el final del turno. Si este hechizo fue estimulado, esa criatura también gana la habilidad de antimaleficio hasta el final del turno. (No puede ser objetivo de hechizos o habilidades que controlan tus oponentes.)
Texto de reglas (Oracle, inglés)
Kicker {1} (You may pay an additional {1} as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Legalidad

Aclaraciones de reglas (en inglés)

2024-11-08
If a spell's kicker cost was paid, the spell is "kicked."

2024-11-08
The kicker ability doesn't let you pay a kicker cost more than once.

2024-11-08
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

2024-11-08
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

2024-11-08
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

2024-11-08
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.