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Road // Ruin

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Road // Ruin

Coste{2}{G} // {1}{R}{R} Valor de maná6TipoInstantáneo // Conjuro Identidad de color{G}{R} Gruul RarezaInfrecuente ExpansiónModern Horizons 2 (MH2) IlustradorJohann Bodin Precio0,07 € · foil 0,22 € · 0,18 US$

Sobre esta carta

Road // Ruin es una carta de tipo instantáneo de Magic: The Gathering con valor de maná 6 (identidad de color: verde y rojo). Primera impresión: Modern Horizons 2 (2021); 2 versiones en papel en total. Función en Commander: rampa y eliminación selectiva. Legal en Commander, Modern, Legacy y Vintage. Versión más barata: 0,07 € (Modern Horizons 2); la más cara: 0,09 € (Modern Horizons 2).

Road {2}{G}

Instantáneo
Busca en tu biblioteca una carta de tierra básica, ponla en el campo de batalla girada y luego baraja.
Texto de reglas (Oracle, inglés)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ruin {1}{R}{R}

Conjuro
Secuela. (Lanza este hechizo solo desde tu cementerio. Luego exílialo.)
Desastre hace una cantidad de daño a la criatura objetivo igual a la cantidad de tierras que controlas.
Texto de reglas (Oracle, inglés)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.

Nombre en cada idioma

FrançaisRoute // VestigesEnglishRoad // RuinEspañolRoad // RuinDeutschRoad // RuinItalianoRoad // RuinPortuguêsRoad // Ruin日本語Road // Ruin

Legalidad

Aclaraciones de reglas (en inglés)

2021-06-18
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting red spells, you can cast Road, but not Ruin.

2021-06-18
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Road /// Ruin counts once, not twice.

2021-06-18
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.

2021-06-18
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Road /// Ruin is a green and red card, it is both an instant card and a sorcery card, and its mana value is 6.

2021-06-18
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.

2021-06-18
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.

2021-06-18
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.

2021-06-18
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

2021-06-18
Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with another effect.

Cartas con la misma función: rampa

Impresiones (2)

Texte
Texte de la carte (règles)
Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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