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Research // Development

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Research // Development

Coste{G}{U} // {3}{U}{R} Valor de maná7TipoInstantáneo // Instantáneo Identidad de color{G}{R}{U} Temur RarezaRara ExpansiónDissension (DIS) IlustradorGreg Staples Precio0,19 € · foil 1,08 € · 0,30 US$

Sobre esta carta

Research // Development es una carta de tipo instantáneo de Magic: The Gathering con valor de maná 7 (identidad de color: verde, rojo y azul). Impresa en Dissension (2006). Función en Commander: robo de cartas. Legal en Commander, Modern, Legacy y Vintage. Precio en Cardmarket: 0,19 €.

Research {G}{U}

Instantáneo
Elige hasta cuatro cartas que poseas de fuera del juego y barájalas en tu biblioteca.
Texto de reglas (Oracle, inglés)
Shuffle up to four cards you own from outside the game into your library.

Development {3}{U}{R}

Instantáneo
Pon en juego una ficha de criatura Elemental roja 3/1 a menos que un oponente te permita robar una carta. Repite este proceso dos veces más.
Texto de reglas (Oracle, inglés)
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.

Nombre en cada idioma

FrançaisResearch // DevelopmentEnglishResearch // DevelopmentEspañolResearch // DevelopmentDeutschResearch // DevelopmentItalianoResearch // DevelopmentPortuguêsResearch // Development日本語Research // Development

Legalidad

Aclaraciones de reglas (en inglés)

2022-12-08
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.

2022-12-08
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.

2022-12-08
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.

2022-12-08
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.

2022-12-08
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.

2022-12-08
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

2022-12-08
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.

2009-10-01
A card "from outside the game" may be a card from your collection or a card from your sideboard. In tournament play, you can't choose a card from your collection. The cards you choose don't all have to come from the same place.

2009-10-01
The exile zone is a part of the game, so you can't get exiled cards.

2006-05-01
Development's effect is repeated three times no matter which option the opponent chooses. The opponent may choose a different option each time. You'll wind up with three Elemental tokens, two tokens and a card, one token and two cards, or three cards, whichever your opponent chooses.

2006-05-01
In a multiplayer game, each opponent, in turn, has the option to let you draw a card. If no opponent does, you put a token onto the battlefield. Then the process repeats two more times. A different opponent may let you draw a card each time.

Cartas con la misma función: robo de cartas

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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