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Expandir la esfera

Añadir a un mazo o a mi colección

Expandir la esfera (Expand the Sphere)

Coste{3}{G} Valor de maná4TipoConjuro Identidad de color{G} Verde RarezaInfrecuente ExpansiónPhyrexia: All Will Be One (ONE) IlustradorSergey Glushakov Precio0,10 € · foil 0,10 € · 0,29 US$

Sobre esta carta

Expandir la esfera es una carta de tipo conjuro de Magic: The Gathering con valor de maná 4 (identidad de color: verde). Impresa en Phyrexia: All Will Be One (2023). Función en Commander: rampa. Legal en Commander, Pioneer, Modern, Legacy y Vintage. Precio en Cardmarket: 0,10 €.

Expandir la esfera {3}{G}

Conjuro
Mira las seis primeras cartas de tu biblioteca. Pon en el campo de batalla giradas hasta dos cartas de tierra de entre ellas y el resto en el fondo de tu biblioteca en un orden aleatorio. Si pones menos de dos tierras en el campo de batalla de esta manera, prolifera una cantidad de veces igual a la diferencia. (Elige cualquier cantidad de permanentes y/o jugadores, luego pon sobre cada uno un contador de cada tipo que ya tenga.)
Texto de reglas (Oracle, inglés)
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Nombre en cada idioma

FrançaisExtension de la sphèreEnglishExpand the SphereEspañolExpandir la esferaDeutschErweiterung der SphäreItalianoEspandere la SferaPortuguêsExpandir a Esfera日本語球層の拡大

Legalidad

Aclaraciones de reglas (en inglés)

2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

2023-02-04
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023-02-04
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023-02-04
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023-02-04
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023-02-04
Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023-02-04
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

Cartas con la misma función: rampa

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