Esfuerzo colectivo (Collective Effort)
Sobre esta carta
Esfuerzo colectivo es una carta de tipo conjuro de Magic: The Gathering con valor de maná 3 (identidad de color: blanco). Primera impresión: Eldritch Moon Promos (2016); 9 versiones en papel en total. Función en Commander: eliminación selectiva. Es una de las 5000 cartas más jugadas en Commander (puesto 3204 en EDHREC). Legal en Commander, Pioneer, Modern, Legacy y Vintage. Versión más barata: 0,16 € (Final Fantasy Commander); la más cara: 0,51 € (Marvel Super Heroes Commander).
Esfuerzo colectivo 


Elige uno o más:
• Destruye la criatura objetivo con fuerza de 4 o más.
• Destruye el encantamiento objetivo.
• Pon un contador +1/+1 sobre cada criatura que controla el jugador objetivo.
Texto de reglas (Oracle, inglés)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Nombre en cada idioma
Legalidad
Aclaraciones de reglas (en inglés)
2016-07-13
Additional costs don't affect a spell's mana value.
2016-07-13
You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.
2016-07-13
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
2016-07-13
You can tap any untapped creature you control to pay the escalate cost, including one you haven't controlled continuously since the beginning of the turn.
2016-07-13
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
2016-07-13
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
2016-07-13
If you choose the first and third modes, and destroying the creature ends an "exile until" effect (such as that of Lunarch Inquisitors), the creature will return to the battlefield before you put +1/+1 counters on creatures. The same is true if you choose the second and third modes and destroying the enchantment ends such an effect.
2016-07-13
You can't choose any one mode multiple times.
2016-07-13
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.
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