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Territorial Baloth

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Territorial Baloth

Mana cost{4}{G} Mana value5TypeCreature — Beast Color identity{G} Green RarityCommon SetBattle for Zendikar (BFZ) ArtistMatt Stewart Price€0.05 · foil €0.19 · $0.07

About this card

Territorial Baloth is a creature card in Magic: The Gathering with mana value 5 (color identity: green). First printed in Zendikar (2009); 4 paper printings in total. Legal in Commander, Pioneer, Modern, Legacy, Vintage and Pauper. Cheapest printing: €0.05 (Battle for Zendikar); most expensive: €0.18 (Duel Decks: Zendikar vs. Eldrazi).

Territorial Baloth {4}{G}

Creature — Beast
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

It knows nothing of Eldrazi or Planeswalkers, just that there are new intruders in its territory.

4/4

Name in each language

FrançaisBaloth territorialEnglishTerritorial BalothEspañolBáloth territorialDeutschGebietstreuer BalothItalianoBaloth TerritorialePortuguêsBaloth Territorial日本語領地のベイロス

Legality

Rulings

2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Printings (4)

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