Sozin's Comet
About this card
Sozin's Comet is a sorcery card in Magic: The Gathering with mana value 5 (color identity: red). First printed in Avatar: The Last Airbender Promos (2025); 4 paper printings in total. Role in Commander: ramp. It is one of the 5,000 most played cards in Commander (EDHREC rank 3,524). Legal in Commander, Standard, Pioneer, Modern, Legacy and Vintage. Cheapest printing: €2.83 (Avatar: The Last Airbender); most expensive: €11.84 (Avatar: The Last Airbender).
Sozin's Comet 


Foretell
Name in each language
Legality
Rulings
2025-10-02
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
2025-10-02
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
2025-10-02
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N . Until end of combat, you don't lose this mana as steps end."
2025-10-02
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
2025-10-02
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
2025-10-02
If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
2025-10-02
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
2025-10-02
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
Cards with the same role: ramp
Sol Ring
Arcane Signet
Fellwar Stone
Thought Vessel
Myriad Landscape
Mind Stone
Solemn Simulacrum
Commander's Sphere
Ancient Tomb
Temple of the False God
Chromatic Lantern
Jeska's Will



