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Skrelv's Hive

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Skrelv's Hive

Mana cost{1}{W} Mana value2TypeEnchantment Color identity{W} White RarityRare SetReality Fracture Commander (FRC) ArtistHeonhwa Price€0.30 · $0.31

About this card

Skrelv's Hive is an enchantment card in Magic: The Gathering with mana value 2 (color identity: white). First printed in Phyrexia: All Will Be One Promos (2023); 5 paper printings in total. It is one of the 5,000 most played cards in Commander (EDHREC rank 1,861). Legal in Commander, Pioneer, Modern, Legacy and Vintage. Cheapest printing: €0.29 (Reality Fracture Commander); most expensive: €2.18 (Phyrexia: All Will Be One).

Skrelv's Hive {1}{W}

Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

Name in each language

FrançaisEssaim de SkrelvEnglishSkrelv's HiveEspañolColmena de SkrelvDeutschSkrelvs SchwarmItalianoAlveare di SkrelvPortuguêsColmeia de Skrelv日本語スクレルヴの巣

Legality

Rulings

2023-02-04
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

2023-02-04
If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

2023-02-04
Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

2023-02-04
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

2023-02-04
Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

2023-02-04
Any other effects of that damage, such as life gain from lifelink, still apply.

2023-02-04
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

Printings (5)

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