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Johann's Stopgap

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Johann's Stopgap

Mana cost{3}{U} Mana value4TypeSorcery Color identity{U} Blue RarityCommon SetWilds of Eldraine (WOE) ArtistChristina Kraus Price€0.09 · foil €0.10 · $0.08

About this card

Johann's Stopgap is a sorcery card in Magic: The Gathering with mana value 4 (color identity: blue). Printed in Wilds of Eldraine (2023). Role in Commander: card draw and removal. Legal in Commander, Standard, Pioneer, Modern, Legacy, Vintage and Pauper. Cardmarket price: €0.09.

Johann's Stopgap {3}{U}

Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs {2} less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.

"Just ... stay in there ... for one ... second!"

Name in each language

FrançaisBouchon de JohannEnglishJohann's StopgapEspañolApaño de JohannDeutschJohanns NotlösungItalianoTappabuchi di JohannPortuguêsGambiarra de Johann日本語ジョハンの一時凌ぎ

Legality

Rulings

2023-09-01
The cost-reduction ability of Johann's Stopgap doesn't change its mana cost or mana value, only the total cost you pay. Specifically, the mana value of Johann's Stopgap is always 4.

2023-09-01
If the permanent is an illegal target as Johann's Stopgap tries to resolve, Johann's Stopgap is removed from the stack and you won't draw a card.

2023-09-01
Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."

2023-09-01
Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."

2023-09-01
You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.

2023-09-01
If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.

2023-09-01
Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.

Cards with the same role: card draw

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