Incubation Druid
About this card
Incubation Druid is a creature card in Magic: The Gathering with mana value 2 (color identity: green). First printed in Ravnica Allegiance Promos (2019); 7 paper printings in total. Role in Commander: ramp. It is one of the 1,000 most played cards in Commander (EDHREC rank 643). Legal in Commander, Pioneer, Modern, Legacy and Vintage. Cheapest printing: €1.46 (Final Fantasy Commander); most expensive: €1.97 (Commander 2021).
Incubation Druid 

Name in each language
Legality
Rulings
2019-01-25
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
2019-01-25
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2019-01-25
The types of mana are white, blue, black, red, green, and colorless.
2019-01-25
Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.
2019-01-25
Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.
2019-01-25
Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says ", Pay 1 life: Add one mana of any color. Activate only if you control an artifact." If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.
Cards with the same role: ramp
Sol Ring
Arcane Signet
Fellwar Stone
Cultivate
Thought Vessel
Farseek
Nature's Lore
Rampant Growth
Myriad Landscape
Mind Stone
Birds of Paradise
Three VisitsPrintings (7)







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