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Hell's Thunder

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Hell's Thunder

Mana cost{1}{R}{R} Mana value3TypeCreature — Elemental Color identity{R} Red RarityRare SetDuel Decks: Speed vs. Cunning (DDN) ArtistKarl Kopinski Price€0.22 · $0.37

About this card

Hell's Thunder is a creature card in Magic: The Gathering with mana value 3 (color identity: red). First printed in Shards of Alara (2008); 3 paper printings in total. Legal in Commander, Modern, Legacy and Vintage. Cheapest printing: €0.22 (Duel Decks: Speed vs. Cunning); most expensive: €0.36 (The List).

Hell's Thunder {1}{R}{R}

Creature — Elemental
Flying, haste
At the beginning of the end step, sacrifice this creature.
Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4

Name in each language

FrançaisTonnerre de l'enferEnglishHell's ThunderEspañolTrueno del infiernoDeutschDonner der HölleItalianoTuono InfernalePortuguêsTrovão Infernal日本語地獄の雷

Legality

Rulings

2008-10-01
If you activate a card’s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

2008-10-01
Activating a creature card’s unearth ability isn’t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.

2008-10-01
At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won’t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.

2008-10-01
Unearth grants haste to the creature that’s returned to the battlefield. However, neither of the “exile” abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

2008-10-01
If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it’s exiled instead — unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

Printings (3)

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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