Grunn, the Lonely King
About this card
Grunn, the Lonely King is a creature card in Magic: The Gathering with mana value 6 (color identity: green). First printed in Dominaria Promos (2018); 2 paper printings in total. It can be used as a commander. Legal in Commander, Pioneer, Modern, Legacy and Vintage. Cardmarket price: €0.11.
Grunn, the Lonely King 


If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
Name in each language
Legality
Rulings
2024-11-08
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
2024-11-08
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
2024-11-08
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
2024-11-08
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
2024-11-08
If a spell's kicker cost was paid, the spell is "kicked."
2024-11-08
The kicker ability doesn't let you pay a kicker cost more than once.
2018-04-27
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given Grunn -7/-0 so that it's a -2/5 creature, doubling its power and toughness gives it -2/+5, and it's a -4/10 until end of turn.
2018-04-27
A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Grunn's last ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
2018-04-27
If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for its toughness.
Printings (2)
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