Five-Alarm Fire
About this card
Five-Alarm Fire is an enchantment card in Magic: The Gathering with mana value 3 (color identity: red). First printed in Gatecrash (2013); 2 paper printings in total. Role in Commander: removal. Legal in Commander, Pioneer, Modern, Legacy and Vintage. Cardmarket price: €0.18.
Five-Alarm Fire 


Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Name in each language
Legality
Rulings
2013-01-24
Five-Alarm Fire’s first ability triggers once for each time a creature you control deals combat damage, even if it deals combat damage to more than one creature, planeswalker, or player. For example, an attacking creature with trample that deals combat damage to a blocking creature and the defending player will cause Five-Alarm Fire’s ability to trigger once. A creature with double strike, however, may cause Five-Alarm Fire’s ability to trigger twice during a single combat.
Cards with the same role: removal
Blasphemous Act
Chaos Warp
Vandalblast
Abrade
Lightning Bolt
Untimely Malfunction
Aetherflux Reservoir
Demolition Field
Walking Ballista
Red Elemental Blast
Goblin Bombardment
Chandra's Ignition

