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Fang, Fearless l'Cie

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Fang, Fearless l'Cie

Mana cost{2}{B} Mana value3TypeLegendary Creature — Human Warrior Color identity{B} Black RarityUncommon SetFinal Fantasy (FIN) ArtistSimon Dominic Price€0.15 · foil €0.22 · $0.25
✦ This card can be a commander. See the commander page →

About this card

Fang, Fearless l'Cie is a creature card in Magic: The Gathering with mana value 3 (color identity: black). First printed in Final Fantasy (2025); 4 paper printings in total. Role in Commander: card draw. It can be used as a commander. Legal in Commander, Standard, Pioneer, Modern, Legacy and Vintage. Cheapest printing: €0.14 (Final Fantasy); most expensive: €1.50 (Final Fantasy).

Fang, Fearless l'Cie {2}{B}

Legendary Creature — Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.
(Melds with Vanille, Cheerful l'Cie.)

"If I don't figure out our Focus soon... Vanille's gonna be a Cieʼth. I'll tear down the sky if it'll save her."

2/3

Name in each language

Legality

Rulings

2025-06-06
While a melded permanent is on the battlefield, it has only the characteristics of its combined back face. Any effects that modify how the new object enters the battlefield will consider only the combined back face.

2025-06-06
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

2025-06-06
One card in each pair of meld cards has an ability that instructs you to exile the two cards and meld them. If you control more than one object with the specified name, you select one object with that name to exile.

2025-06-06
Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

2025-06-06
A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

2025-06-06
While a meld card is in any zone other than the battlefield, it has only the characteristics of its front face. The same is true while it's on the battlefield with its front face up.

2025-06-06
If multiple cards leave your graveyard at the same time, Fang's ability will trigger only once.

2025-06-06
If an effect moves a melded permanent to a new zone and then affects "that card," it affects both cards.

2025-06-06
The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

2025-06-06
When two cards are exiled and melded, they each leave the battlefield, then return together as one new untapped object with no relation to either of the objects that left the battlefield. Counters, Auras, Equipment, and other effects that affected those two cards don't affect the melded permanent.

2025-06-06
Vanille's second ability checks the battlefield at the moment it would trigger to see if you own and control Vanille and a creature named Fang, Fearless l'Cie. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control both Fang and Vanille at that time, the ability won't resolve, you won't have the opportunity to pay {3}{B}{G}, and none of the ability's other effects will happen.

2025-06-06
A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

2025-06-06
Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

2025-06-06
A player prompted to name a card may name the combined back face, and each player has the right to know that combined back face's characteristics at all times.

2025-06-06
In the Commander variant, a meld card's color identity is determined only by the mana costs and mana symbols in the rules text of its front face. No symbols or rules text of the permanent it melds into are considered.

2025-06-06
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

2025-06-06
Note that the permanent represented by the combined back faces is colorless unless it has a color indicator.

2025-06-06
Only two cards belonging to the same meld pair can be melded. Tokens, cards that aren't meld cards, or meld cards that don't form a meld pair can't be melded. If an effect instructs a player to meld cards that can't be melded, those cards remain in exile.

2025-06-06
The mana value of a melded permanent is the sum of the mana values of its front faces. A permanent that becomes a copy of a melded permanent has only the characteristics of that combined back face, and its mana value is 0.

2025-06-06
The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

Cards with the same role: card draw

Printings (4)

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