Abyssal Persecutor
About this card
Abyssal Persecutor is a creature card in Magic: The Gathering with mana value 4 (color identity: black). First printed in Worldwake (2010); 4 paper printings in total. Legal in Commander, Modern, Legacy and Vintage. Cheapest printing: €1.84 (Worldwake); most expensive: €142.55 (Tales of Middle-earth Commander).
Abyssal Persecutor 


You can't win the game and your opponents can't lose the game.
His slaves crave death more than they desire freedom. He denies them both.
Name in each language
Legality
Rulings
2017-11-17
No game effect can cause you to win the game or cause any opponent to lose the game while you control Abyssal Persecutor. It doesn't matter whether an opponent has 0 or less life, an opponent is forced to draw a card while their library is empty, an opponent has ten or more poison counters, an opponent is dealt combat damage by Phage the Untouchable, you control Felidar Sovereign and have 40 or more life, or so on. You keep playing.
2017-11-17
Other circumstances can still cause an opponent to lose the game, however. An opponent will lose a game if they concede, if that player is penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if that player's Magic Online® game clock runs out of time.
2017-11-17
Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Abyssal Persecutor.
2017-11-17
Abyssal Persecutor won't preclude an opponent's life total from reaching 0 or less. It will just preclude that player from losing the game as a result.
2017-11-17
If Abyssal Persecutor leaves the battlefield while an opponent has 0 or less life, that opponent will lose the game as a state-based action. No player can respond between the time Abyssal Persecutor leaves the battlefield and the time that player loses the game.
2017-11-17
Even though your opponents can't lose the game, a player can't pay an amount of life that's greater than their life total. If a player's life total is 0 or less, that player can't pay life at all, with one exception: a player may always pay 0 life.
Printings (4)
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