Terramorphung (Terramorph)
Manakosten
Manabetrag4TypHexerei
Farbidentität
Grün
SeltenheitNicht so häufig
EditionCommander Legends: Battle for Baldur's Gate (CLB)
KünstlerDarrell Riche
Preis0,17 € · 0,24 $
Terramorphung 

Hexerei
Durchsuche deine Bibliothek nach einer Standardland-Karte, bringe sie ins Spiel und mische danach.
Abprall (Falls du diesen Zauberspruch aus deiner Hand wirkst, schicke ihn ins Exil, sowie er verrechnet wird. Zu Beginn deines nächsten Versorgungssegments kannst du diese Karte aus dem Exil wirken, ohne ihre Manakosten zu bezahlen.)
Abprall (Falls du diesen Zauberspruch aus deiner Hand wirkst, schicke ihn ins Exil, sowie er verrechnet wird. Zu Beginn deines nächsten Versorgungssegments kannst du diese Karte aus dem Exil wirken, ohne ihre Manakosten zu bezahlen.)
Regeltext (Oracle, Englisch)
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legalität
CommanderLegalStandardNicht legalPioneerNicht legalModernLegalLegacyLegalVintageLegalPauperNicht legalBrawlNicht legalOathbreakerLegalHistoricNicht legalTimelessNicht legalPenny DreadfulNicht legal
Regelhinweise (auf Englisch)
2021-06-18
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
2021-06-18
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.


