Die Schatzkammern öffnen (Open the Vaults)
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Die Schatzkammern öffnen ist eine Karte vom Typ Hexerei aus Magic: The Gathering mit Manabetrag 6 (Farbidentität: Weiß). Erstmals gedruckt in Magic 2010 (2009); insgesamt 8 Papierversionen. Sie gehört zu den 5.000 meistgespielten Karten im Commander (EDHREC-Rang 4.106). Legal in Commander, Modern, Legacy und Vintage. Günstigste Version: 0,26 € (Fallout); teuerste: 0,53 € (Magic 2010).
Die Schatzkammern öffnen 


Regeltext (Oracle, Englisch)
„Auch wenn es Zeit ist, zu gehen, werde ich nie den Tag vergessen, an dem Sie Vault 76 betreten haben." —Aufseherin
Name in jeder Sprache
Legalität
Regelhinweise (auf Englisch)
2020-08-07
If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
2020-08-07
If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant.
2020-08-07
If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.
2020-08-07
An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.







