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Rumpelholz-Wasserfälle

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Rumpelholz-Wasserfälle (Lumbering Falls)

Manakosten— Manabetrag0TypLand Farbidentität{G}{U} Simic SeltenheitSelten EditionModern Horizons 3 Commander (M3C) KünstlerTitus Lunter Preis0,18 € · 0,22 $

Über diese Karte

Rumpelholz-Wasserfälle ist eine Karte vom Typ Land aus Magic: The Gathering mit Manabetrag 0 (Farbidentität: Grün und Blau). Erstmals gedruckt in Battle for Zendikar Promos (2015); insgesamt 9 Papierversionen. Sie gehört zu den 5.000 meistgespielten Karten im Commander (EDHREC-Rang 4.980). Legal in Commander, Pioneer, Modern, Legacy und Vintage. Günstigste Version: 0,16 € (Modern Horizons 3 Commander); teuerste: 1,08 € (Edge of Eternities: Stellar Sights).

Rumpelholz-Wasserfälle

Land
Die Rumpelholz-Wasserfälle kommen getappt ins Spiel.
{T}: Erzeuge {G} oder {U}.
{2}{G}{U}: Die Rumpelholz-Wasserfälle werden bis zum Ende des Zuges zu einer 3/3 grünen und blauen Elementarwesen-Kreatur mit Fluchsicherheit. Sie sind immer noch ein Land.
Regeltext (Oracle, Englisch)
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.

Name in jeder Sprache

FrançaisChutes mugissantesEnglishLumbering FallsEspañolCascada estruendosaDeutschRumpelholz-WasserfälleItalianoCascate RoboantiPortuguêsQuedas Estrondosas日本語伐採地の滝

Legalität

Regelhinweise (auf Englisch)

2015-08-25
A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.

2015-08-25
This land is colorless until the last ability gives it colors.

2015-08-25
When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

2015-08-25
An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Lumbering Falls has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 6/6 creature that's still a land.

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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