Kampfmanipulation (Fight Rigging)
Kampfmanipulation 

Zu Beginn des Kampfes in deinem Zug legst du eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Falls du dann eine Kreatur mit Stärke 7 oder mehr kontrollierst, kannst du die ins Exil geschickte Karte spielen, ohne ihre Manakosten zu bezahlen.
Regeltext (Oracle, Englisch)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Legalität
Regelhinweise (auf Englisch)
2022-04-29
"Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
2022-04-29
Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
2022-04-29
Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
2022-04-29
Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.





