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Brennende Neugier

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Brennende Neugier (Burning Curiosity)

Manakosten{2}{R} Manabetrag3TypSorcery Farbidentität{R} Rot SeltenheitHäufig EditionLorwyn Eclipsed (ECL) KünstlerJim Pavelec Preis0,08 € · foil 0,17 € · 0,17 $

Über diese Karte

Brennende Neugier ist eine Karte vom Typ Hexerei aus Magic: The Gathering mit Manabetrag 3 (Farbidentität: Rot). Gedruckt in Lorwyn Eclipsed (2026). Legal in Commander, Standard, Pioneer, Modern, Legacy, Vintage und Pauper. Cardmarket-Preis: 0,07 €.

Brennende Neugier {2}{R}

Sorcery
Als zusätzliche Kosten, um diesen Zauberspruch zu wirken, kannst du Fäulnis 1 anwenden. (Du kannst eine -1/-1-Marke auf eine Kreatur, die du kontrollierst, legen.)
Schicke die obersten zwei Karten deiner Bibliothek ins Exil. Falls die zusätzlichen Kosten dieses Zauberspruchs bezahlt wurden, schicke stattdessen die obersten drei Karten ins Exil. Du kannst jene Karten bis zum Ende deines nächsten Zuges spielen.
Regeltext (Oracle, Englisch)
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Exile the top two cards of your library. If this spell's additional cost was paid, exile the top three cards instead. Until the end of your next turn, you may play those cards.

Rußwesen zieht es zu jeder Hitzequelle, um jeden Preis.

Name in jeder Sprache

FrançaisCuriosité ardenteEnglishBurning CuriosityEspañolAvivar la curiosidadDeutschBrennende NeugierItalianoCuriosità Bruciante日本語燃え盛る好奇心

Legalität

Regelhinweise (auf Englisch)

2025-11-17
All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

2025-11-17
You pay all costs and follow all timing rules for cards played this way. For example, if an exiled card is a land card, you may play it only during your main phase while the stack is empty.

2025-11-17
If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.

2025-11-17
Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.

2025-11-17
The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.

2025-11-17
If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.

2025-11-17
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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