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Avior-Wandelmagier

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Avior-Wandelmagier (Aven Mimeomancer)

Manakosten{1}{W}{U} Manabetrag3TypKreatur — Vogel, Zauberer Farbidentität{U}{W} Azorius SeltenheitSelten EditionNew Capenna Commander (NCC) KünstlerJesper Ejsing Preis0,25 € · 0,39 $

Über diese Karte

Avior-Wandelmagier ist eine Karte vom Typ Kreatur aus Magic: The Gathering mit Manabetrag 3 (Farbidentität: Blau und Weiß). Erstmals gedruckt in Alara Reborn (2009); insgesamt 2 Papierversionen. Legal in Commander, Modern, Legacy und Vintage. Günstigste Version: 0,27 € (New Capenna Commander); teuerste: 0,28 € (Alara Reborn).

Avior-Wandelmagier {1}{W}{U}

Kreatur — Vogel, Zauberer
Fliegend
Zu Beginn deines Versorgungssegments kannst du eine Federmarke auf eine Kreatur deiner Wahl legen. Falls du dies tust, hat die Kreatur Basis-Stärke und -Widerstandskraft 3/1 und Flugfähigkeit, solange eine Federmarke auf ihr liegt.
Regeltext (Oracle, Englisch)
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

„Wenn der Himmel unsere einzige Zuflucht ist, muss ich euch das Fliegen beibringen."

3/1

Name in jeder Sprache

FrançaisRonéomancien avemainEnglishAven MimeomancerEspañolMimeomante avenDeutschAvior-WandelmagierItalianoDuplicomante AvianoPortuguêsMimeomante Aviano日本語エイヴンの擬態術士

Legalität

Regelhinweise (auf Englisch)

2009-10-01
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

2009-05-01
If the second ability affects a creature, it doesn't cause that creature to lose any of its abilities. It just gives that creature flying as well.

2009-05-01
The affected creature remains 3/1 and has flying as long as it has a feather counter on it. The effect continues even if Aven Mimeomancer leaves the battlefield.

2009-05-01
You may put a feather counter on a creature that already has a feather counter on it. Doing so has no visible effect unless some other effect has changed the creature's power or toughness, or caused it to lose flying, since the last feather counter was put on it.

2009-05-01
If all feather counters on a creature are moved to a different creature, the ability doesn't follow them. The first creature stops being affected by the ability because it no longer has a feather counter on it. The second creature is not affected by the ability because Aven Mimeomancer didn't target it.

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