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Imitateur luisant

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Imitateur luisant (Slick Imitator)

Coût{1}{U} Valeur de mana2TypeCréature — limon Identité de couleur{U} Bleu RaretéPeu commune ExtensionAetherdrift (DFT) IllustrateurXabi Gaztelua Prix0,08 € · foil 0,26 € · 0,25 $US

Imitateur luisant {1}{U}

Créature — limon
Allumez les moteurs (Si vous n'avez pas de vitesse, elle commence à 1. Elle augmente une fois à chacun de vos tours quand un adversaire perd des points de vie. La vitesse maximale est 4.)
Vitesse maximale — {1}, sacrifiez cette créature : Copiez un sort ciblé que vous contrôlez. Vous pouvez choisir de nouvelles cibles pour cette copie. (Une copie d'un sort de permanent devient un jeton.)
Texte de règles (Oracle, anglais)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — {1}, Sacrifice this creature: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
1/3

Légalité

Précisions de règles (en anglais)

2025-02-07
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

2025-02-07
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

2025-02-07
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

2025-02-07
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

2025-02-07
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

2025-02-07
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

2025-02-07
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

2025-02-07
A player “has max speed” if their speed is 4.

2025-02-07
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

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Écrire dans sa langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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