Falsificación perfecta (Flawless Forgery)
Coste

Valor de maná5TipoConjuro
Identidad de color
Azul
RarezaRara
ExpansiónNew Capenna Commander (NCC)
IlustradorDurion
Precio0,21 € · 0,30 US$
Falsificación perfecta 


Conjuro
Victimizar 3. (Al lanzar este hechizo, puedes sacrificar una criatura con fuerza de 3 o más. Cuando lo hagas, copia este hechizo y puedes elegir un nuevo objetivo para la copia.)
Exilia la carta de instantáneo o de conjuro objetivo del cementerio de un oponente. Copia esa carta. Puedes lanzar la copia sin pagar su coste de maná.
Exilia la carta de instantáneo o de conjuro objetivo del cementerio de un oponente. Copia esa carta. Puedes lanzar la copia sin pagar su coste de maná.
Texto de reglas (Oracle, inglés)
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.
Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost.
Legalidad
CommanderLegalStandardNo legalPioneerNo legalModernNo legalLegacyLegalVintageLegalPauperNo legalBrawlNo legalOathbreakerLegalHistoricNo legalTimelessNo legalPenny DreadfulNo legal
Aclaraciones de reglas (en inglés)
2022-04-29
After Flawless Forgery resolves, the exiled card remains exiled.
2022-04-29
Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
2022-04-29
You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.
2022-04-29
If you pay the casualty cost of a spell, the copy will resolve before the original spell.
2022-04-29
The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.


